AI Insights · Timothy · July 2023
Top 5 Third Person Games on iOS in Europe Q2 2023
In Q2 2023, the top third-person games on iOS in Europe showed varied trends in downloads, revenue, and active users. Here's a detailed look at their performance.
In Q2 2023, the top third-person games on iOS in Europe displayed diverse trends across downloads, revenue, and active users. Here’s a detailed breakdown of their performance based on Sensor Tower data.
PUBG MOBILE from Tencent Mobile International Limited saw a robust performance in both revenue and user engagement. Weekly revenue peaked at around $1.7M in early April but saw a decline towards the end of May. Downloads fluctuated slightly, ending the quarter at approximately 113K. Weekly active users remained stable, hovering around 4M throughout the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. experienced varied revenue trends, with a high of $669K in mid-April and a low of $179K in early June. Downloads showed a moderate range with a peak of 64.5K in early April. Active users saw a decline from 854K at the start of the quarter to about 697K by the end of June.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. exhibited significant revenue spikes, particularly in late May and mid-June, reaching up to $540K and $514K respectively. Downloads saw an upward trend mid-quarter, peaking at 30.7K in early May. Active users increased steadily, peaking at 356K in early June.
Guns of Glory: Lost Island by FunPlus International AG maintained consistent revenue, with a slight peak at $312K in late April and $303K at the end of June. Downloads were relatively low but showed a small increase towards the end of the quarter, reaching 3.3K. Active users saw a decline, dropping from 34.3K at the start to around 12.4K by the end of June.
Stumble Guys from Scopely, Inc. had a stable revenue performance, with a notable increase to $339K in late May. Downloads remained fairly consistent, peaking at 113K in early May. Active users showed a slight decline from 1.85M at the start to approximately 1.58M by the end of the quarter.
For more insights and detailed analytics on mobile game performance, visit Sensor Tower.